A hands-on science lab for kids!
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Each camp revolves around a unique theme and includes lots of fun activities.  Kids get to take home kits and/or creations to show off what they learned! 

Included in the price of camp is lab materials, twice daily snacks, and beverages. Counselor to camper ratio is always 1:8 max.

Doors open at 8:30am and we start packing up for the day at 5:30pm. Lab activities are from 9am-4pm and are designed for kids ages 7 and up.

IMPORTANT:  Parents need to complete a Registration Form for each child that will be attending camp.  Additionally:

  • If a Parent/Caregiver arrives before 8:30am or after 5:30pm, they will be assessed a fee of $7 for that day, per child, payable at the end of the day.
  • If a Parent/Caregiver drops off a child without a lunch, they will be assessed a fee of $5 for that day, per child, to compensate for the lunch that gets provided to them, payable at end of the day.



    • Science Fair (January 3-5) - Kids follow the Scientific Method all the way through Hypothesis to Conclusion in the lab and complete their project board on the final day.
    • Great Escape Camp (January 8) - Participate in two escape challenges and then learn how to create one from scratch that parents will get to do at the end of the day!
    • Space Camp (January 15) - Learn about planets, constellations, phases of the moon, gravitational forces, rockets, life on the International Space Station, becoming an astronaut, and challenges of space travel.
    • Minecraft Camp (February 19-20) - For all levels of Minecraft users, we cover how to survive the game, how be a good farmer, all about Redstone, how to make mods and hacks, and setup cooperative play.


    • Crystal Making Camp (March 12-16) - Create over a dozen different types of crystals as you learn about super saturated solutions and nucleation.  Kids take home every crystal they make!
    • Game Time (May 28) - Have fun playing lots of different kinds of STEM logic games. Do an Escape Challenge, participate in a Science Scavenger Hunt, play Kahoot, learn some Cool Card Tricks, and more!

    Summer (June - August)

    • Bubbling Curiosity (June 4-8) - Find out how moving molecules around can totally astound you through super water absorbers, magic floating sand, hydrophilic water gel, super slime, ice cream, finding the secret air bubbles in candy, and more. Includes a candy themed Escape Challenge. On the final day we'll have a field trip to a local pizza parlor to make our own pizzas!
    • Motion Commotion (June 11-15) - Kids will learn all about what makes things move this week and make some really cool stuff like a hovercraft, derby car, steam engine, solar rover, homopolar motor, several rollercoasters, bridges, and catapults. Includes a prank themed Escape Challenge. On the final day we'll design and build a Rube Goldberg machine!
    • Wacky Weather (June 18-22) - Future meteorologists wanted! We will spend the week learning all about the weather including barometric pressure, cloud formations, weather systems and fronts, El Nino and La Nina, polar vortex, hail, snow, and sleet, hurricanes, tornados, ozone, and ultraviolet light. Includes a weather themed Escape Challenge. On the final day we'll make our own forecasts on a green screen!
    • Sense Detectives (Jun 25-29) - Kids get to learn the science behind sight and sound including compression and rarefaction, wavelength and frequency, pitch and octaves, consonant vs. dissonant tone, amplitude and decibels, types of instruments, depth perception, light diffraction, the Electromagnetic Spectrum, facial recognition software, and lasers and diffusion mist. Includes a spy themed Escape Challenge. On the final day we'll use our skills to solve a murder mystery!
    • Game On (Weekly from July 2 - August 17) - Learn about video game history, storyboarding, characters, game objectives, algorithms, loops, conditionals, events. Use the blockly coding format to create a video, flying game, and clicker game. 


    • Maker My Day (Columbus Day) - Kids learn how to bring cool projects to life by creating paper automata, models, and electronic gadgets.